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Spoink'em Up
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Devlog
Health potion
March 25, 2025
by
fuzzyloops
There are now health potions in the game! I added these as a way to ease difficulty, especially in later rounds. To use them press "G", there is no cooldown for it but there is a max amount you can ha...
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Music
March 23, 2025
by
fuzzyloops
A few tracks were added to make the game a little less quiet...
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Menu updates
March 23, 2025
by
fuzzyloops
I've made the menu a little more pleasurable to look at, with a little version of the game in the background. There's also now the ability to change your volume. A few other things were changed but th...
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Prototype version 6
March 10, 2025
by
fuzzyloops
Small tweaks to rounds to make the game feel smoother, faster, and more consistent...
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Prototype version 5
March 10, 2025
by
fuzzyloops
There has been a lot of changes, too many for me to fully cover so I will try to sum it up with the most interesting additions: Bosses: Satan boss - Reach round 50, and Satan will appear. Friendly gir...
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First public release update
March 03, 2025
by
fuzzyloops
Enemy updates: Particle effects for the Skeletons teleport have been updated. Enemies now have multiple types of sounds The magician now has a bone projectile Enemies now get introduced at a slower pa...
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Difficulty changes and more
March 02, 2025
by
fuzzyloops
Difficulty scaling with rounds has been modified heavily: Enemies now increase their health, movement speed, and damage based on the round. Higher value prizes, like the shop and super chest get incre...
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